Name Change: Rename the currently selected scene group. Duplicate: Duplicate the currently selected scene group. Value of scene A (parameters of model A) x weight Value of scene B (parameters of model A) x weightĬombo box: The created scene group will be displayed. Scenes registered in a scene group can be set to Overwrite or Additive, from the top. You can set the type and weight for each scene. Delete: Delete the selected scene.Ī list of scenes added to the playlist is displayed. ↑ / ↓: Change the order of the selected scenes. Delete: Delete the currently selected playlist. Name Change: Change the name of the currently selected playlist. Duplicate: Duplicate the currently selected playlist. If a tag is set for a scene, the name will appear in the list with the tag.Ĭombo box: The created playlist will be displayed. Scenes in the can3 file loaded in will be displayed. If a playlist or scene group has not yet been created, it cannot be added. If checked, only scenes that contain the model data currently displayed in the View area will be displayed.Īdd the selected scene to a playlist or scene group. Set the settings to play multiple scenes simultaneously while blending them.ĭisplay only scenes that include the model you are previewing They are played back in order from the top. Lists scenes created in the Animation Workspace and scene groups added in the Scene Groups.Ĭreate playlists of scenes and scene groups. See “ Physics and Scene Blend Settings” for details. Playback of playlists set in scene blending, fades during scene transitions, and FPS settings can be made. Screen Layout of Scene Blend Settings Number Note: The also includes a tab for settings. Scene blending can be set from the menu ->. See “ How to Set Scene Blending” for details on scene blending settings and playback. This page describes the setting items in the dialog box. Scenes created with other models can be replayed with the values applied, provided the IDs of the parameters are the same. For example, “facial expressions” and “body movements” can be divided into different scenes and combined for playback.Īlso, by using the Settings of the cmo3-can3 linkage, you can check whether can3 scenes can be used for multiple models, for example, when changing clothes. Scene blending allows multiple scenes to be blended together for playback. Our response to the Cubism Core Vulnerability.How to use Cubism Viewer for Unity (formerly Portable Viewer).Cubism Viewer for Unity (formerly Portable Viewer).Create facial expressions in Animation View.Adjusting the Display Timing of Form Animations (FA).Displaying and Operating the Timeline Palette.Creating Scenes with Background Music and Audio.Automatic Generation of Four Corner Forms.Keyforms (Parent-Child Hierarchy Movement).Record Parameter Operations and Generate Animations. Preparation for Setting Up Collision Detection.Exporting and Replacing PNG Files (beta).Linking Source Image to Model Guide Image.About Source Image and Model Guide Image.
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